
The following are known Game Genie Codes for Mega Man X2 on Super Nintendo (SNES).
- Super Jump
 D5C5-6DB8
- Mega Jump
 DBC5-6DB8
- Ultra Mega Jump
 D8C5-6DB8
- Makes Your Normal Weapon MUCH More Powerful
 6D2D-AF14
- Infinite Special Weapons (Once You Have Them)
 828A-DFC4
 Note: Only works without powering up the special weapons.
- Infinite Special Weapons (Once You Have Them)
 828A-DFC4
 828E-D414
 Note: This works even without powering up the special weapons.
- Dash Longer
 9EB3-D714
- Fall Slowly
 CEB3-D714
- Infinite Health
 C223-0414
- Start With Max Health Bar
 F0B1-676F
- Big Energy Pellets Fill Your Energy Bar To Full After Pick-Up
 F02F-6469
- Small Energy Pellets Fill Your Energy Bar To Full After Pick-Up
 F028-D7A1
- Start With 3/4 Weapon Energy & 3/4 Max Weapon Energy
 F927-6DDF
 9927-6FDF
 F927-640F
 F926-646F
- Start With 1/2 Weapon Energy & 1/2 Max Weapon Energy
 D327-6DDF
 0327-6FDF
 D327-640F
 D326-646F
- Start With 1/4 Weapon Energy & 1/4 Max Weapon Energy
 D527-6DDF
 0527-6FDF
 D527-640F
 D526-646F
- Infinite Lives
 C2BC-07A4
- Infinite Sub T
 C2AE-6D6D
- Energy Capsules Don’t Refill Sub T
 C228-07A9
 C22A-07D9
- Sub T Refills Only to 3/4
 6C28-0DA9
- Sub T Refills Only to 1/2
 6528-0DA9
- Sub T Refills Only to 1/4
 6028-0DA9
- Burst Fire
 D084-DDC7
- Level 1 Charge Fires Level 2 Shot
 D685-DD17
- Level 1 Charge Fires 2nd Level 3 Shot
 D185-DD17
- Level 2 Charge Fires Level 1 Shot
 D48C-DD37
- Level 2 Charge Fires 2nd Level 3 Shot
 D18C-DD37
- Crystal Snail Starts With 2x Energy
 0D84-0D92
- Crystal Snail Starts With 3/4 Energy
 F684-0D92
- Crystal Snail Starts With 1/2 Energy
 FD84-0D92
- Crystal Snail Starts With 1/4 Energy
 D684-0D92
- Bubble Crab Starts With 2x Energy
 0DA1-6F2A
- Bubble Crab Starts With 3/4 Energy
 F6A1-6F2A
- Bubble Crab Starts With 1/2 Energy
 FDA1-6F2A
- Bubble Crab Starts With 1/4 Energy
 D6A1-6F2A
- Morph Moth Starts With 2x Energy
 0DC6-AF63
- Morph Moth Starts With 3/4 Energy
 F6C6-AF63
- Morph Moth Starts With 1/2 Energy
 FDC6-AF63
- Wheel Gator Starts With 2x Energy
 0D88-ADD2
- Wheel Gator Starts With 3/4 Energy
 F688-ADD2
- Wheel Gator Starts With 1/2 Energy
 FD88-ADD2
- Wheel Gator Starts With 1/4 Energy
 D688-ADD2
- Overdrive Ostrich Starts With 2x Energy
 0D3D-0434
- Overdrive Ostrich Starts With 3/4 Energy
 F63D-0434
- Overdrive Ostrich Starts With 1/2 Energy
 FD3D-0434
- Overdrive Ostrich Starts With 1/4 Energy
 D63D-0434
- Wire Sponge Starts With 2x Energy
 0DB9-DFF7
- Wire Sponge Starts With 3/4 Energy
 F6B9-DFF7
- Wire Sponge Starts With 1/2 Energy
 FDB9-DFF7
- Wire Sponge Starts With 1/4 Energy
 D6B9-DFF7
- Magna Centipede Starts With 2x Energy
 0DC5-DF97
- Magna Centipede Starts With 3/4 Energy
 F6C5-DF97
- Magna Centipede Starts With 1/2 Energy
 FDC5-DF97
- Magna Centipede Starts With 1/4 Energy
 D6C5-DF97
- Flame Stag Starts With 2x Energy
 0DA9-DFBD
- Flame Stag Starts With 3/4 Energy
 F6A9-DFBD
- Flame Stag Starts With 1/2 Energy
 FDA9-DFBD
- Flame Stag Starts With 1/4 Energy
 D6A9-DFBD
- Agile, Serges & Violen Start With 2x Energy
 0D80-6497
- Agile, Serges & Violen Start With 3/4 Energy
 F680-6497
- Agile, Serges & Violen Start With 1/2 Energy
 FD80-6497
- Agile, Serges & Violen Start With 1/4 Energy
 D680-6497
- Serges (X-Hunter Base Stage 2) Starts With 2x Energy
 0DA0-07A8
- Serges (X-Hunter Base Stage 2) Starts With 3/4 Energy
 F6A0-07A8
- Serges (X-Hunter Base Stage 2) Starts With 1/2 Energy
 FDA0-07A8
- Serges (X-Hunter Base Stage 2) Starts With 1/4 Energy
 D6A0-07A8
- Agile (X-Hunter Base Stage 3) Starts With 2x Energy
 0DE0-01F0
- Agile (X-Hunter Base Stage 3) Starts With 3/4 Energy
 F6E0-01F0
- Agile (X-Hunter Base Stage 3) Starts With 1/2 Energy
 FDE0-01F0
- Agile (X-Hunter Base Stage 3) Starts With 1/4 Energy
 D6E0-01F0
- Zero Starts With 2x Energy
 0D88-D835
- Zero Starts With 3/4 Energy
 F688-D835
- Zero Starts With 1/2 Energy
 FD88-D835
- Zero Starts With 1/4 Energy
 D688-D835
- Sigma Starts With 2x Energy
 0D36-0836
- Sigma Starts With 3/4 Energy
 F636-0836
- Sigma Starts With 1/2 Energy
 FD36-0836
- Sigma Starts With 1/4 Energy
 D636-0836
- Sigma Virus Starts With 3/4 Energy
 7D27-0C36
- Sigma Virus Starts With 1/2 Energy
 4D27-0C36
- Sigma Virus Starts With 1/4 Energy
 FD27-0C36
- Start With All Equipment
 63B2-640F
- Can Do Dragon Punch Anytime; Even In Mid-Air And Multiple Times
 DDAC-074F
 Note: In some circumstances this code will render X untouchable. This may cause problems when X should enter Boss Areas and Dr. Light’s Capsules.
- Get All Equipment When You Enter the Start Menu
 CBAE-DFDF
 EEAE-DF0F
 62AE-DF6F
 Note: Enter the Start Menu and you will get all the equipment. The display will be buggy, but this can be fixed by turning off the codes afterwards and going into the Start Menu again.
Mega Man X2 Game Genie Codes (USA) If you are unfamiliar with Game Genie or Pro Action Replay (PAR) cheats and how to use them - fear not! Both of these things are usually found under the Cheat tab if you're playing on an Emulator which is located on the Toolbar at the top of the Emulator's window.
Do you know any additional codes for this game? Is there an error listed above? Let us know about it and we’ll update the list.

Crying Mega Drive Game Genie Cheats

- This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Mega Man 3 for NES.If you've discovered a cheat you'd like to add to the page, or have a correction, please.
- CX4 debug: Hold B on controller two, then power on the Super Nintendo to test the cartridge's CX4 chip. Play as Zero: Pause game play, then press L at the menu. A hidden menu that allows Zero to be selected will appear.
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Code Indexes for Super Nintendo (SNES)